﻿package com.fox2d 
{
	import flash.utils.Dictionary;
	
	/**
	 * ...
	 * @author Orlando Leite
	 */
	public class KeyboardGame extends Dictionary
	{
		public static const UP		:String = "UP";
		public static const DOWN	:String = "DOWN";
		public static const LEFT	:String = "LEFT";
		public static const RIGHT	:String = "RIGHT";
		
		public static const BTN_A	:String = "BTN_A";
		public static const BTN_B	:String = "BTN_B";
		public static const BTN_C	:String = "BTN_C";
		public static const BTN_D	:String = "BTN_D";
		
		public static const START	:String = "START";
		
		public function KeyboardGame() 
		{
			
		}
		
	}
	
}